
This page introduces each function of nizima LIVE along the screen.
Please refer to the nizima LIVE Tutorial for specific instructions on how to load models and connect to the “nizima LIVE TRACKER” mobile application.
Contents
Main window
In the main window, the icons for each function are displayed on the left side of the screen.

How to operate models and items
Feature | operation |
---|---|
move | Drag with mouse cursor over model or item |
Move all models and items | Dragging with the wheel button |
Zoom in/out | Mouse wheel scroll |
rotation | ctrl key + scroll |
Reset position, scaling, and rotation | ESC key |
Hide menu | Double-click anywhere other than the icon |
full screen | F11 key |
How to operate when displaying multiple models
When multiple models are displayed, an icon of the currently displayed model appears at the bottom of the window.

Select Model
Clicking on a model with the cursor over it makes the model selected.
You can also click on the model icon to make it selected.
The selected model is displayed with the model icon circled in purple.
More than one model is always selected, and multiple selections are possible.
While a model is selected, click on “Camera Settings,” “Expression/Motion,” “Parameter Settings,” or “Model Properties” from the icons on the left side of the screen to configure individual settings for the selected model.
Clicking on any other icon will allow you to make common settings for the entire main window, regardless of which model you have selected.
Feature | operation |
---|---|
Select next model | tab key |
Select Model | Press down on a model (when pressed, not clicked) |
Select additional models | ctrl key + click on model icon |
Deselecting Multiple Selections | Click on Background |
model icon
The model icon on the right is displayed in the foreground.
The model icons can be grabbed and swapped left and right positions.
The model icon image is displayed as an automatically cropped square image of the icon image set in the model properties.
List of lower right icons
entry | Feature |
---|---|
screenshot![]() | Take a screenshot. The background will be the one currently selected in the main window (transparent backgrounds are also supported). |
Save model settings![]() | Saves model settings such as parameter settings and model properties in .live.json format. |
help![]() | The screen explanation page (this page) opens. |
Lock operation![]() | Locks the movement / enlargement / reduction of the model. Click it again to unlock it. |
Model list
Click the model list icon to display the following screen.
After selecting the icon of the Live2D model to be moved, you can click the “Open in New Window”, “Open”, and “Add to Same Window” buttons.


+ Mark
You can register your own Live2D models by adding built-in Live2D model data.
Open in new window
Open the currently selected Live2D model in a new window. Use this feature when you want to display Live2D models in separate windows.
Add to the same window
Adds the currently selected Live2D model to the current window.
The model is displayed on the right side of the currently displayed model at approximately the same size as the first model.
Up to 8 bodies can be displayed.
change
Opens the currently selected Live2D model in the current window. If a Live2D model is already displayed, the Live2D model will be changed.
Recommended when you want to display only one Live2D model.
Camera settings
Click the camera setting icon to display the following screen.

webcam
Select the webcam used to move the Live2D model.
When you select a webcam, the selected camera will be selected by default from the next time onwards.
mobile
You can select it by setting the connection with the mobile application “nizima LIVE TRACKER”.
You can choose which mobile device’s camera to use.
Collaboration camera
Used in the collaboration function. Select the camera you want to collaborate with to assign motion to the Live2D model from here.
OFF
Deselect the camera.
Mobile settings
Click to display the following screen. Used to connect to the mobile app “nizima LIVE TRACKER”.
You can select whether to connect via Wi-Fi or USB using the tabs.
Connect via Wi-Fi

Connect via USB

Camera reset
Set the state of the face shown by the camera to the front of the Live2D model.
If you use it when the Live2D model does not work well, the movement may be improved.
Webcam image display
Tracking landmarks are displayed based on the live-action video read by the webcam.
Virtual Camera ON/OFF
When turned on, nizima LIVE video can be output as a virtual camera for videoconferencing tools, etc.
Virtual Camera Name | nizima LIVE Virtual Camera |
resolution | 1920×1080 |
frame rate | 30fps |
Items displayed as virtual camera images | – Live2D Models – Items – Backgrounds (image, single color) – Logo (in the free version, displayed in the same state as the application side) |
Items not displayed as virtual camera images | – Model List – main menu – Bottom right control icons (help, lock, etc.) – Icons for switching between multiple models (when multiple models are displayed) – General UI other than model display launched in a new window |
Behavior with transparent background | Background is not transparent and is displayed in black |
Background setting
Click the background setting icon to open the background setting window.
background image
Select a background image and click “Set as background” to apply it to the background.
You can add an image from “+”. (File format: PNG, JPG)
* Images smaller than the window size will be enlarged and displayed, so if you want to display the background clearly, it is recommended to use an image with a size equal to or larger than the window size.
Monochromatic background
Select a color from HSV or RGB, or enter the color code directly and click “Set as background” to apply the selected color to the background.
Transparent background
Select it and click “Set as Background” to make the model background transparent.
Collaboration function
Create your own collaboration room or join a collaboration room created by another user.
Room common setting items
user name
This is the name that will be displayed to participants in the collaboration room.
Model data transmission
If checked, the Live2D model data of the displayed name will be sent and the participant will be able to display your Live2D model. (Check is recommended)
When multiple models are displayed, the currently selected model is selected as the model to be sent.
If unchecked, only tracking data will be sent to the participants.
Select tracking
Select the camera to use when collaborating.
When making a room
The room ID input field is not displayed, and the ID is displayed after the room is created.
Room creation
Create a collaboration room.
When joining a room
Room ID
Enter the room ID you received from the creator of the collaboration room separately.
participate
I will participate in the collaboration room.
Behavior of items during collaboration
When an item is tied to a model that is being sent in a collaboration, the item and its movement will be shared with the collaborator. Items that are not tied to a model will not be shared.
In addition, the items of the collaboration partner cannot be manipulated.
Item List
You can register and manage items and place them in windows.
Click the Item List icon to open the Item List window.
entry | Feature |
---|---|
Live2D Item Tab | Maintains a list of Live2D items (supported format: model3.json). |
Animation Items Tab | Maintains a list of animation items (supported formats: gif, sequentially numbered png folder, sequentially numbered jpeg folder). Note: In the case of sequentially numbered folders, even folders with a mixture of png and jpeg can be played back. |
Still Image Items Tab | Manage a list of still image items (supported formats: png, jpeg). |
+ button | Register the item. The registered items are stored under the settings folder >/items in the < application. |
Find additional materials | Open nizima in your browser. |
Place an item | Places the currently selected item in the window. |
cancel | Close the window. |
Setting items for registered items
entry | Feature |
---|---|
Item Name | Rename the item. |
Item Description | Change item description. |
thumbnail | You can set and change the image to be used as a thumbnail. (Recommended size: 184 x 184px) If there is a file named “ico_xxx.png” in each item’s folder, that image will be displayed. If there is no “ico_xxx.png”, automatically generated thumbnails will be displayed as default for Live2D items (only those registered on nizima LIVE), animation items (all) and still image items (all). |
physical operation scaling factor Note: Live2D items only | Sets the magnification factor for physics calculations between 0%-100%-200%. If the Live2D item does not have physics (.physics3.json), it will be disabled. |
respiratory rate Note: Live2D items only | As with the model settings, set the numerical playback speed in ms for the respiration parameter. Parameters with the ID of ParamBreath (old style PARAM_BREATH) are automatically selected, and if the Live2D item does not have a breath parameter, it will be disabled. |
FPS Note: Animation Item only | Sets the animation playback speed. |
Favorite | Click on the ★ symbol in the upper left corner of each item to register it as a favorite, and it will appear first in the list. |
× button | Delete registered items from nizima LIVE. |
Loading and saving registered items
Click […] in the upper right corner of the item list window to display the Load/Save menu.
entry | Feature |
---|---|
Reading item settings | Loads each item in the “Registered Item Setting Items” saved in .live.json format. |
overwrite save | Overwrite and save each item in the “Registered Item Setup Items” in .live.json format. |
Save As | Save each item in the “Registered Item Setup Items” as an alias in .live.json format. |
Item Operation
You can manage the items being placed in the window.
Click on the item operation icon or click on “Place Item” in the item list window to open the item operation window.
entry | Feature |
---|---|
Show/Hide![]() | Toggles the display of items. The entire batch can be operated at once in the header section of the list. |
Lock/unlock operation![]() | Toggles whether operation is possible or not. The entire batch can be operated at once in the header section of the list. |
delete![]() | Deletes the item from the window. Since this is different from unregistration, the same item can be displayed again from the item list even if it is deleted. |
Follow the model | Toggles whether the model can be followed. If disabled, the item will not follow the model (will not stick to the model) even if it is placed on top of the model. |
inversion function | Flip left/right and up/down. |
physical operation scaling factor Note: Live2D items only | As with the model settings, set the numerical value of the physics multiplier in %. |
Breathing rate (ms) Note: Live2D items only | Set the numerical value of the respiration parameter speed in ms (milliseconds). Parameters with the ID of ParamBreath (old style PARAM_BREATH) are automatically selected, and if the Live2D item does not have a breath parameter, it will be disabled. |
Animated FPS Note: Animated items only | Sets the animation playback speed. |
Change display order
Change the display order by dragging and dropping the order of the listings.
The higher the item/model on the list, the more it appears in the foreground.
Delete all items
Click […] in the upper right corner of the item operation window to display “Delete All Items”.
Clicking removes all items from the window. This is different from unregistering, which allows you to view the same item again from the item list even after it is deleted.
Highlighted items
When you “ctrl+left click” on an item thumbnail from the item operation window, the corresponding item will be highlighted with a red frame.
Highlighting is not displayed on the output destination (OBS, web conferencing tools, etc.) when OBS plug-in or virtual camera is used.
To remove highlighting, click on the main window.
Movement settings beta(ARKit)
A button for creating a new exp3 file and a list of exp3.json (expression files) and motion3.json (motion files) associated with model3.json are displayed.
By pressing ▽ on the right side of each item, you can set shortcut keys and so on.
Edit Expression (Expression column only)
Edit parameters of the selected facial expression, fade in/fade out settings
Motion mode (motion column only)
Normal
Plays only once without repeating the motion.
loop
Play the motion repeatedly.
Idle
Set as an idling motion that is automatically played even when no motion is selected.
Note: If Idle is selected for multiple motions, the motion for which Idle is selected will be played randomly.
display name
You can change the display name on nizima LIVE.
Shortcut
By entering any shortcut key and pressing “Save”, the facial expression and motion will be reflected in the model just by pressing a specific key on the keyboard.
delete
Remove an expression/motion from the list.
Those tied to model3.json cannot be deleted.
Create new expression/edit new custom model
Create and edit expressions (exp3.json) within nizimaLIVE
Facial expression/motion data data loading
Load expression (exp3.json)/motion (motion3.json)
New registration/editing of expressions
mode
Add, multiply, or overwrite the current value with an expression value using each of the calculation methods.
Display physics parameters
By default, the parameters set for physics are hidden.
Click on “Show physics parameters” to display them.
Fade in, fade out
Sets the timing (in milliseconds) for switching facial expressions.
1ms=0.001sec
Create
Create and save a new exp3 file.
Save as
It is displayed when editing. The expression being edited is not modified and is saved as an alias.
Save
Displayed when editing. Overwrites and saves the expression being edited.
parameter settings
You can adjust camera tracking items and Live2D parameters on nizima LIVE.
You can make fine adjustments on nizima LIVE, such as the timing and association of parameter transitions that were previously operated with Live2D Cubism.
Top tab menu
Feature | operation |
---|---|
Movement settings | Make fine adjustments to the mapping of tracking items and Live2D parameters and how to reflect the parameters in the Live2D model. |
Movement settings beta(ARKit) | Configure settings related to ARKit tracking items used in nizima LIVE TRACKER. |
Motion sensitivity | Adjust how much the movement read by the camera is reflected in the tracking item. |
Physics | Adjust the motion magnification for the Live2D parameters for which physics is set. |
auto play | Set Live2D parameters such as breathing that are automatically played repeatedly. |
Other settings | Set left and right blink, eyebrow alignment, and lip-sync settings. |
… | Loads and saves the parameter settings set on nizima LIVE. |
Movement settings
Parameter selection panel (left side)
A list of parameters that can be tracked on nizima LIVE and the Live2D parameters associated with them.
Select a tracking item to switch the advanced settings panel on the right.
You can close or open the linked UI by pressing the ▲ on the right of the tracking item.
nizima LIVE automatically associates Live2D parameters with tracking items.
Each associated parameter is displayed by default below the tracking item.
The notation of each parameter is displayed by the set name in the case of model data including cdi.json, and by ID in other cases.
With the + button, you can add a new Live2D parameter associated with the tracking item.
With the × button, you can cancel the association between the tracking item and the Live2D parameter.
Tracking items for iOS are also displayed regardless of whether or not you have a mobile version connection.
Advanced settings panel (right side)
Parameter ID
The ID of the parameter of the Live2D model is displayed.
Motion magnification
You can set the magnification to reflect the movement of the body to the movement of the Live2D model in the range of 0 to 200%.
Smoothing
You can set the smoothness of the movement of the Live2D model in the range of 0 to 100% by integrating and correcting small shaking of the body.
Playback reversal
Inverts the movement of the Live2D model with respect to the movement of the body.
curve editor
You can edit the waveform how the movement of the Live2D model changes with respect to the movement of the body.
Points in the selected state are purple. The green dot on the waveform is the current value.
Click […] in the upper right corner of the curve editor to display the various operation buttons.
operation | Contents |
---|---|
left click | mark with a point |
right click | Delete points |
Copy entire curve or ctrl+C | Copy the shape of the entire curve. |
Paste the entire curve or ctrl+V | Paste the entire curve shape that you have copied. |
undo or ctrl+Z | Return to operation. |
redo or ctrl+Y or ctrl+Shift+Z | Redo the returned operation. |
Show/hide default values | Shows/hides the default values of the parameters that the Live2D model has. |
Enable/disable snapping | Toggles whether the point snaps to the grid, edge of the screen, etc. |
reset | Initializes the edits and returns the curve shape to its initial value. |
arrow key | Use the arrows up, down, left, and right to move points. |
With Linear, Step, Invert Step, Bezier at the bottom of the screen, you can select which type to connect to the point to the right of the selected point.
Linear: A straight line connects the selected point and the point to the right of it. The animation is constant and variable, with linear movements.
Step: The selected point and the point to the right of it are connected by a horizontal straight line that matches the numerical value of the selected point. The animation moves so that the previous and next pictures change in an instant.
Invert Step: The selected point and the point to the right of it are connected by a horizontal straight line that matches the value of the point to the right. The animation moves so that the previous and next pictures change in an instant.
Bezier: Select to display the purple Bezier handle. You can move it up, down, left and right by grasping the rounded part, and you can freely edit the shape of the curve.
Movement settings beta(ARKit)
You can set up tracking of movements that can be taken by iPhone (ARKit).
The view and operation of the screen is the same as for movement settings.
Auto-link function
If the tracking item name in ARkit prefixed with “Param” and the parameter ID of the Live2D model model match, the tracking item and parameter are automatically linked.
example
The Cubism parameter ID “ParamEyeBlinkLeft” is automatically associated with the tracking item “EyeBlinkLeft”. The Cubism parameter ID is case-insensitive.
以下どちらでもOK
Motion sensitivity
The value of TRACKING RANGE INPUT points to the tracking parameter.
Physics
On the left side, you can see the parameters set for the physics calculation.
Parameter ID
The ID of the parameter of the Live2D model is displayed.
Motion magnification
You can set the magnification to reflect the movement of the body to the movement of the Live2D model in the range of 0 to 200%.
The closer you get to 200%, the more the Live2D model will move with respect to your body movements.
auto play
Parameter selection panel (left side)
+ Button
You can add new Live2D parameters for which you want to set autoplay.
Advanced settings panel (right side)
Parameter ID
The ID of the parameter of the Live2D model is displayed.
Repeat type
Loop playback Note: This is recommended when you want to breathe on the model.
A movement that repeats back and forth between maximum and minimum.
Repeat playback
When it exceeds the maximum, it starts from the minimum and repeats.
Playback speed
You can specify the speed from the minimum to the maximum in ms.
…
in the upper right […] > [Save Overwrite] or [Save As]
You can save the settings in “.live.json” format.
Other settings
Set the left and right blink, eyebrow alignment, and lip-sync settings.
Eye Parts
Synchronize left/right eye and eyebrows
Enables or disables the synchronization function
Synchronization ratio
Sets the criteria for winking and other desynchronization
Lip-sync
This function allows Live2D models to move in response to audio input from a microphone.
It is mainly used for mouth movements in Live2D models.
Enable lip-sync
Toggle enable/disable.
When disabled, all of the following UIs are also disabled
Lip-sync support for “Mouth”and”Mouth Spread”
Overwrite existing “mouth” with lip-sync.
Specifically, “16. Lip Sync (Vertical)” and “17. Lip Sync (Horizontal)” move the parameters tied to “13. Mouth” and “14. Mouth spread” in the “Motion Settings”. When lip-sync is enabled for the first time, it is automatically turned on.
Input device
Switching Microphone
Input boost
Amplifies the microphone input.
Input threshold
Noise Removal setting. Sounds below the threshold are not reflected in lip-sync.
0dB: All sound is eliminated.
Use camera when input is below threshold
If it is below the threshold, it switches to mouth movements by the camera.
This allows for expressions such as surprise mouths and yawning mouths.
Time to close mouth
Set the time from the end of speaking until the mouth closes.
Sensitivity Auto setup
Sets the magnification for the corresponding vowel.
Follow the guidance and it will be set automatically.
Input scales
Manually set the magnification of the corresponding vowel.
Lip-sync outputs
Output results can be checked for (A), (I), (U), (E), (O), (Mouth Open), and (Mouth Width).
Model properties
You can edit Live2D model information such as model name and model description.
Model name
By default, the name of model3.json is included and can be changed. If you change it, only the notation in nizima LIVE will be changed.
Change thumbnail
You can change the thumbnail image displayed in the model list.
(File format: PNG, JPG Recommended size: 240 x 184px)
Model description
You can write a description of the model.
save
Save the contents set above in “live.json”.
Settings / Others
Click the icon to open the menu item.
nizima account
You can check the information of the nizima account you are signed in to.
option

Profile
user name
Set the user name to be displayed to the participants when collaborating.
言語設定
UIの言語を設定します
Advanced Settings
Drawing FPS
You can select from 30FPS and 60FPS.
The number of frames per second is displayed at 60FPS, which is smoother than 30FPS, but increases the load on the PC.
Physics FPS
You can select from 30FPS and 60FPS.
It represents the internal calculation settings for the physics operations of the model displayed in the window.
By matching the settings in the Live2D Cubism Editor at the time of model creation, the shaking width of physics calculations, etc. can be made the same as that displayed in the Live2D Cubism Editor.
In Live2D Cubism Editor 4.2 or later, if the calculated FPS is exported to the physics settings file, that value will take precedence.
Tracking quality
Lowering the number will reduce the quality of tracking, but it may make the Live2D model move more smoothly.
ウィンドウの最前面固定化
他のアプリケーションよりもnizima LIVEが前面に表示される機能です。
The main applications include the ability to check the movement of a Live2D model while playing a game during game distribution, or to create a simple layer structure on the desktop for easy distribution instead of creating layers in OBS.
screenshot
Shortcut
Sets a shortcut key for taking screenshots.
The F3 key is set by default.
Where to save screenshots
“Open Folder” opens the current storage location.
Change the destination with “Browse”.
File Location
Location of model, location of background image, location of items
You can open the folder where models in the Model List, images in the Background Settings, and items in the Item List are stored and add or delete them directly.
help
About nizima LIVE
Contains version information and more.
Display a simple function description
The simple function explanation screen displayed when the application is started is displayed again.
Tutorials
The nizima LIVE tutorial page opens.
Screen explanation
The nizima LIVE screen explanation page (this page) opens.
Contact Us
The contact page opens.